[Digimon World Decode] Progress report: 11.08.2016

August 11, 2016 by

Hello guys.

It’s been a long month for me and lots of various stuff happened, but the milestone that was most important to me was reached:

Decode Main Story Translation: 100%

Please keep in mind, this means only the main story and doesn’t include sub quests, various recruitment quests or menus.

We are not quite there yet ;)

In the mean time I was working on something else, namely a Save Editor for Digimon World Decode.

Here are some screenshots. Enjoy:)

screenshot1saved

At the moment more like a concept than anything. You click on an icon and it will jump to that menu.

In this case, clicking on Digimon will get you to menu Nr 2:

wip223

Inspired by the looks of the original Menu in Decode, this is a redesign and recreation of that very same menu.
The Sliders are for your convenience but you can also just click on the number and type it in manually :)

For reference click on this picture.

reference
PS: I updated the previous post because I realized that maybe some people would like to see the pictures in their original resolution. You can now click on them. Sorry I forgot to add that the first time.

– Romsstar

 

[Proof of Concept] Digimon World Next Order Translation

August 6, 2016 by

 

Hello guys,

since Major_toms recent post, fantranslations became possible.
As such I’m posting a proof of concept of a theoretical Digimon World Next Order Translation+Modding :)

I showcase 2 hacks:
1) Text insertion
2) Model replacement (The DW1 protagonist is usually not playable)

Caution: This is merely a proof of concept and NOT an announcement of a planned fantranslation. At this point there are currently no plans to translate Next Order, as there is no telling if it might get localized officially. Also we have enough projects on our plate as it is.
(If it won’t, it’s still nice to know that we can…)

POC: Digimon World Next Order Fan Translation

sho2

I’m aware of the typo but since insertion is currently a
bit messy I was too lazy to fix it.

sho1

 

Model ripping is also possible

shot4

shot3

shot5

Unfortunately I have no capture card, so video capturing is not possible for me.

 

 

Progress Update 12.07.2016

July 12, 2016 by

Hi guys.

Yes, we are still alive :D I  hope you guys out there are fine as well.
Real life commitments, a lack of motivation and a general feeling of being overworked, stalled the progress lately.
But we’re still around and kicking. Currently we focus our efforts on Decode as the Citra 3DS Emulator has made some substantial progress, enabling us to do things that were impossible so far.

You can check out the details on GBATemp (link is pinned to the right).

I currently estimate the progress of Decode’s Story translation by roughly 25%.

I’ll provide a more substantial update when I get to it.

See ya guys,

Operation Decoded

[Lost Evolution] Progress Report: 12.05.2016

May 12, 2016 by

Hello everyone,

it’s really been a while since our last update.

Various circumstances and real life issues have hindered me on giving an earlier progress report.

Since Citra has made TREMENDOUS progress lately (Well for us at least) Decode right now has really become a priority, but never fear, as promised, we are still doing Lost Evolution :)

So instead of giving a Decode progress report for now, I’m giving you a Lost Evolution update, as people have been asking us a lot for that in the comment section.

So without further ado, I’ll just leave some Lost Evolution Screenshots here. Enjoy :

 

 

Please keep in mind, that everything right now is WIP and subject to change, so nothing’s really final yet.

As with Redigitize, videos will obviously follow too.

We realize, that since you followed the other group who did this before, that this probably not really that exciting to see. Yet there are subtle differences ;) We implemented a few ASM hacks, as you can see on the naming board.

More will follow where needen.  Consider this another teaser for now.

Where appropriate we will follow suit with the already localized graphics, but in some areas we thought the localized graphics didn’t do the original justice, so we will also have some of our own. Stay tuned :)

Last but not least, while we are usually not commited to ETAs, there are two we’ve given on Gbatemp, which maybe some of our blog followers haven’t seen yet:

  1. We are planning to release Lost Evolution by the end of the year
  2. Decode’s main story and subquests will be fully translated by the end of September

That’s it for now guys. See ya ~

 

Digimon World Redigitize Decode – Next Video :)

February 11, 2016 by

Hello guys, as we promised we will upload other ingame cutscenes from Decode over the next few days,

so here’s the next one :)


This cut scene occurs shortly after an Event in Digimon World Decode and unlocks a certain Dungeon Digimon World 1 fans should be familiar with.

Enjoy ;)
PS: I know these cutscenes are rather short, but please understand as the original resolution on the 3DS is rather very small, we have to re-encode each video so that it will be watchable on a big screen, which is why we can’t upload them all at once. Plus, isn’t it kinda exciting to wait for the next one? ;)

 

Digimon World Decode Progress Report 08.02.2016

February 8, 2016 by

Hello everyone,

it’s been a while since our last posting.

As maybe some of you noticed, Updates were rather rare these days. Lately we weren’t able to work on this as much as we’d like. Our real life obligations really take out lot of time. We want to bring you more translations, but as things stand now, it’s become really tough. In view of these events, we added a Donation Button to our blog. Now you can support us by clicking that little Donation Button, which will help us deliver things faster to you. Of course you don’t have to, but guys, it would really help :)

But now to happier things! In our last posting we announced the game Digimon Story Lost Evolution as a side-project. But this doesn’t mean we haven’t been working on our main project, namely Digimon World Decode for the 3DS ;)

We present you the “Prequel” to the Opening, as this scene takes actually place a few months before the Opening of Decode. Subbed, of course :)

This gives us an important insight into one of our favourite characters, namely Mirei :)
Now you Cyber Sleuth players will probably connect the dots.

Decode has several cut scenes, which Redigitize didn’t have, which all provide some interesting character insight. We will be uploading those scenes over the next few days.

We hope you will enjoy them.

Also, for those of you who haven’t seen the subbed Opening of Redigitize yet, here is the link:

As always, stay tuned :)

 

 

Merry X-Mas!

December 25, 2015 by

Merry Christmas, everyone!

It’s been quite for a while. Too quiet, right? That means something must be up, right, RIGHT?

Of course it does. Our current project, Digimon World Re:Digitize Decode, is still at the work in progress stage, mostly because the 3DS Emulator, is still lacking some necessary features.

In the mean time, I’m happy to hereby announce a side-project, which we will work on to fill the gap.

We are going to work on the DS Game Digimon Story: Lost Evolution.

Although another group has already begun working on the game, after seeing the progress they have made we have come to the regrettable conclusion that the quality of the work is not up to our standards.

As such, we are going to work on this game separately from the other group, and we are going to work on everything from scratch to ensure it meets the level of quality we feel the game deserves.

While many things are already done, right now we are just going to tease with a first draft of the logo, but stay tuned for more guys. We will back with more very very soon.

wip_logo
Again, merry X-mas everyone, we wish you all the best during the holidays.

– Operation Decoded

Digimon Wold 1 Stream Recording Link

August 22, 2015 by

Hey guys,

the Twitch stream was a blast and thank you everyone for watching. Unfortunately some of you guys missed it, but don’t worry, we got you covered ;)

You can watch the whole thing here :)

And guys if you liked what you saw then please show us your support , because without that we won’t be able to do any more of those in the future.

Enjoy!

Digimon World 1 Twitch Stream

August 19, 2015 by

This Friday at 9:00 PM German time, we will be hosting our second Twitch stream, in which Romsstar will show off the abilities of the tool that he and Ze0nx have been working on for the last five years.  We may also talk some about our Decode project, though that is hampered by our lack of a 3DS video card.

As with the last stream, since timezone math is complicated, we have put a countdown timer on the right side of the main page. Consult it on Friday to get a better idea of when we will be streaming where you live.

Recruiting: Graphics Artist

August 17, 2015 by

We are currently looking for a new graphics artist, as our lovely Redigitize graphics artist HelloWinter is alas not available for Decode due to an overfull schedule. So we are looking for someone that might continue her legacy and create awesome graphics for Decode, which, given that the game is using even more graphics than the original Redigitize, is crucial.

Requirements:

  • You must be damn good at drawing, posses or be willing to acquire a vast collection of fonts and can match Japanese Fonts and style quickly and accurately.
  • You must be able to use Photoshop, Illustrator and other basic graphic tools.
  • You must have a Skype account and be easy to stay in touch with.
  • You must be willing to rework graphics I might call “garbage” in the process.
  • You must be able to remove Japanese symbols from signs and make the English version look as good as the original, without anyone even noticing it was ever different.
  • In short: We are looking for a graphics person so damn good that fans will wonder whether the Japanese graphics are the translation’s and yours are the original.

Reward/Benefit:

  • If you are any good you’ll be credited at the end of the game.
  • You get the joy of thousands of people calling your designs gorgeous.
  • As a member of the team you get to experience the process of translating a game.

If you feel like you are up for the job please contact me at romsstar@gmx.de.

(If anyone feels offended by the job posting, we do apologize)


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